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TEACHx 2021 has ended
Thursday, May 13 • 11:00am - 11:45am
Using Video Game Elements to Increase Student Engagement and Retention

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Since more college courses have been delivered virtually, the issue of student engagement and connection has become more apparent. Sitting in front of a computer screen being educated is tedious. One exception to this is playing video games. Gamers can be hard to break away from their computer screens.

This session will describe an experiment integrating course material into interactive stories using video game techniques.

Most students are already familiar with video games. Many elementary schools use games to teach reading and arithmetic. However, there are few video games used for teaching in college. The games are built on interactive stories supplemented with video-gaming elements such as color graphics, sound, motion, time pressure, dynamic scoring, and real-time feedback. They can be played multiple times. A fall trial in an organizational behavior course demonstrated the value of using these tools in connecting with students while identifying the challenges of creating the games.

Today, creating these games requires significant customization. It is likely that in the future more robust platforms will be available, reducing the investment needed to prepare this type of an educational game.


Thursday May 13, 2021 11:00am - 11:45am CDT
Zoom Webinar 2 https://northwestern.zoom.us/j/99862644779